I asked this question a few weeks ago, but I now realize that I asked it
incorrectly. I was curious to know if a load balancer computer would
benefit from multiple cores. The answers I received were mostly "No"
because LVS itself does not take advantage of multiple cores and neither
does ldirectord.
The real answer, I think, is "Yes," because while neither LVS nor
ldirectord are written to take advantage of multithreading, they are
nevertheless separate processes. LVS could run on one core while
ldirectord runs on another.
My basic concern is that packet forwarding could suffer while ldirectord
is peaking. On average, it jumps to 25% CPU every 3-5 seconds, which
should not pose a problem. But there are times on my system when
ldirectord gets up to 99% CPU.
--
Eric Robinson
-----Original Message-----
From: lvs-users-bounces@xxxxxxxxxxxxxxxxxxxxxx
[mailto:lvs-users-bounces@xxxxxxxxxxxxxxxxxxxxxx] On Behalf Of Simon
Horman
Sent: Sunday, November 02, 2008 3:18 PM
To: LinuxVirtualServer.org users mailing list.
Subject: Re: [lvs-users] Are LVS / ldirectord Multithreaded?
On Mon, Nov 03, 2008 at 10:08:51AM +1100, Simon Horman wrote:
> On Sat, Nov 01, 2008 at 02:25:54PM +0000, Graeme Fowler wrote:
>
> [snip]
> >
> > > Which raises a question about LVS. Could it get confused with
> > > multiple ldirectord instances constantly forking ipvsadm?
> >
> > As long as they are managing discrete pools of virtual & real
> > servers, then no I don't think it will *unless* you hit the problem
> > someone else reported very recently where realservers seem to
> > migrate between virtuals at random. Horms was going to try to work
> > on that, but it might be tricky to isolate.
>
> ldirectord (or any other code that manages LVS from user-space) may
> get confused, if one process is reading things and another is changing
> things for the same virtual server - though as Graeme says, if they
> are managing discrete pools this should not be a problem, with the
> caveat that there seems to be a bug in that code in ldirectord.
>
> It is not possible to confuse LVS itself (unless there is a bug I
> don't know about). It just does what it is configured to do. And it
> uses locking to ensure that only one user-space process can change
> things at a time. So even if user-space is making multiple changes
> simultaneously (on multiple processors or cores) to the same real
> server in the same virtual service, the LVS kernel code will serialise
> these changes and something sensible should result - albeit perhaps
> not what the multiple user-space processes were expecting.
>
> In other words, LVS serialises changes from user-space.
>
> > For such a large number of realservers I think you may need to get
> > creative with your healthchecking. You could use the "checkcommand"
> > setting to ldirectord to read a value from a file which is kept
> > updated by some other script which can check in parallel.
> > Unfortunately I can't pull one of those out of a hat right now... :)
>
> Yes, I agree that some sort of creativity is in order.
>
> I did some work on making ldirectord more scalable, but that was a
> long time ago, and for a somewhat different scenario. The main outcome
> of that work was fwmark support in both LVS and ldirectord, which
> allowed many virtual services with the same real servers to be
aggregated.
>
> > Thinking about it laterally, how does something like Nagios cope
> > with a very large number of service checks? It does them in
> > parallel, by running multiple threads. So does OpenNMS, and Zabbix,
> > and in fact pretty much every one of the decent (fsvo "decent") NMS
> > apps I've ever used.
> >
> > Making ldirectord threaded and parallel however isn't likely to
> > start working straight away! Anyone fancy a stab at that?
>
> As ldirectord is written in Perl, doing non-blocking IO to parallelise
> things is difficult - or more to the point, appeared to not work the
> last time it was tried. I believe that keepalived, which is written in
> C, has an easier time here.
>
> On the other hand ldirectord does have a forking option, which
> parallelises things by forking a process for each virtual service.
> Though now that I think about it, it might be better if it used a pool
> of processes, if you have 50 virtual services it will try and fork 50
> processes for each iteration of the main loop!
I missread the code, the processes should only be forked on startup, and
then re-forked if they die. Not forked for each iterration of the main
loop. But still, a pool might be a good idea, albeit more complex than
the current code.
> It also allows you to split up the configuration file manually and
> fork at that granularity at start-up.
--
Simon Horman
VA Linux Systems Japan K.K., Sydney, Australia Satellite Office
H: www.vergenet.net/~horms/ W: www.valinux.co.jp/en
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