On Thu, 2 Nov 2006, malcolm wrote:
No, you want your application to have a consistent data store. i.e. shared
storage or game data stored in a database server.
How does a distributed game setup work? Does Jagex/Runescape
have servers all over the world, or all in one spot? Even if
they're all in one room, and assuming each "world" is on a
different server, then you still have to migrate the player
from one world to another. I guess they stay on the same
server and access a single set of stored data. With a
million people on-line at any one time, then the storage is
the whole setup and the servers are just there to download
the graphics. I assume much of the graphics (rotations etc)
are being done at the client end (java?).
Joe
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