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Re: LVS for Game Server

To: "LinuxVirtualServer.org users mailing list." <lvs-users@xxxxxxxxxxxxxxxxxxxxxx>
Subject: Re: LVS for Game Server
From: Joseph Mack NA3T <jmack@xxxxxxxx>
Date: Thu, 2 Nov 2006 06:08:58 -0800 (PST)
On Thu, 2 Nov 2006, Sohail Riaz wrote:

Hi,

Suppose user1 have created room1 in game server1 and user2 have created
room2 in game server2. Now when a user3 comes and want to join the room1 on
game server1. It queries to lvs but lvs dont know it is going to game
server1, it just take it to available server, let suppose at this time to
game server2 on room2. So the connection will drop.

LVS is a level 4 load balancer, not an application (layer 7) load balancer. In an LVS, all the realservers must serve identical content. I assume you have room1..n arbitarily assigned to server1..n and you want the client to be able to join any room they want. I don't know how to do this if the rooms are on different machines, even in principle, although from watching my son playing runscape, I see that this is done routinely.

Joe

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Joseph Mack NA3T EME(B,D), FM05lw North Carolina
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