On Thu, 2 Nov 2006, Sohail Riaz wrote:
Hi,
Suppose user1 have created room1 in game server1 and user2 have created
room2 in game server2. Now when a user3 comes and want to join the room1 on
game server1. It queries to lvs but lvs dont know it is going to game
server1, it just take it to available server, let suppose at this time to
game server2 on room2. So the connection will drop.
LVS is a level 4 load balancer, not an application (layer 7)
load balancer. In an LVS, all the realservers must serve
identical content. I assume you have room1..n arbitarily
assigned to server1..n and you want the client to be able to
join any room they want. I don't know how to do this if the
rooms are on different machines, even in principle, although
from watching my son playing runscape, I see that this is
done routinely.
Joe
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