On Thu, 28 Jun 2007, Joseph Mack NA3T wrote:
> On Thu, 28 Jun 2007, Kyrios wrote:
>
>> Hi all,
>
> Bill has already addressed most of your issues, but I'll at
> least confirm what he's said.
>
>> I'm searching a solution to cluster Gameservers. The solution should make
>> Gameservers (which are unique through the used TCP/UDP Port)
>
> unique for listening port?
>
> If so, you can use LVS. For LVS all realservers must be
sorry s/can/cannot/
Joe
> identical.
>
>> transparent to
>> end users. Let's say I got 6 Realservers and I notice that Realserver #1 is
>> under heavy load while Realserver #3 is nearly idle. Then I will stop the
>> instance on #1 and launch it on #3.
>
> not on LVS. The director assumes that the realserver is up
> or that it's crashed. You can't move connections.
>
> Mosix will move processes (and connections)
>
> Joe
>
--
Joseph Mack NA3T EME(B,D), FM05lw North Carolina
jmack (at) wm7d (dot) net - azimuthal equidistant map
generator at http://www.wm7d.net/azproj.shtml
Homepage http://www.austintek.com/ It's GNU/Linux!
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