Hi folks,
I'm a developer of a MMO game and currently we're at my company facing
some scalability issues which, I think, can be resolved with proper
clustering of the game world.
I don't really want to reinvent the wheel that's why I think Linux
Virtual Server could be a good choice especially with some Level 7
load balancing technique.
I'm currently looking at ktcpvs as a load balancing solution and
wonder if it's a proper choice.
The main idea is to have a number of zones("locations" in terms of my
game) running on dedicated servers. When a player decides to go to
some specific location the load balancer decides which zone server
will be actually serving the player(that's actually why I need a Level
7 load balancer)
What do you folks think about all said above? Thanks in advance.
--
Best regards, Pavel
_______________________________________________
Please read the documentation before posting - it's available at:
http://www.linuxvirtualserver.org/
LinuxVirtualServer.org mailing list - lvs-users@xxxxxxxxxxxxxxxxxxxxxx
Send requests to lvs-users-request@xxxxxxxxxxxxxxxxxxxxxx
or go to http://lists.graemef.net/mailman/listinfo/lvs-users
|